I had to pitch my idea of creating an environment inspired by the streets of Tekkonkinkreet, which didn't go too well. Whilst I'm normally a pretty confident speaker, I was a little unprepared this time around as I'd spent my time last week researching and modelling blockouts. I received positive feedback on my blockouts from my peers, though my was noted to lack originality. Given that my last project was so "out there" I'm looking forward to creating something a bit less original. More Tekkonkinkreet reference imagery: I'm trying to practice modelling quicker and quicker, I made this bucket in less than an hour. I'm keeping my topology cleaner than I have done previously, as I want my assets to be well optimised for UE4. I modelled and unwrapped a metal bin using these images as reference I made the lid and bin separate meshes so I am able to use them individually as well as together in my environment. The ...
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