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BA3b, Asset/Indie Dev, Week 5
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I need to make a modular piping set to populate the lower and middle walls in my environment. Here are some references from other 3D artists so I know what sort of pieces I should be modelling. There's a lot of edge hardening to do but they're coming along pretty well. I created some more complex shapes to add some interest to my piping, which will still work as modular segments.
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